Hello Neighbor doesn't clearly communicate what he can see, what he will be disturbed by, or what will trigger a search.
He has no routine that you can plan around or try to disrupt. There's no real distinction to be made between the neighbor's dynamism and his inconsistency. The initial charm of the art style and premise quickly gives way to trial-and-error drudgery, and the atmosphere that Hello Neighbor tries to cultivate is quickly punctured as the game's mechanical issues are starkly exposed. Unfortunately, Hello Neighbor doesn't deliver: after months of alpha versions, the launch version of the game is buggy, inconsistent, and frustrating. It's an ambitious idea with a lot of promise: Alien: Isolation by way of The 'Burbs and Home Alone, a kid-friendly stealth horror sandbox.